The Archer is the ranged weapon specialist, he is best used in a support role and to deliver damage on his enemies from far to mid range. Vulnerable in Melee.
Portable Cover- Deliver deadly blows from a distance.
The Man-at-arms is the lightest melee class, he relies heavily on his evasion and speed abilities to land hits without taking any.
Elusive – Can perform dodges.
The Vanguards are an imposing aggressive force that form the frontline of an army. Their weapons have extremely long reach and deal incredible damage.
Charge – Can sprint attack into battle.
The most powerful, tank melee unit on the battlefield. His damage output and armour levels are offset by his lack of agility and generally slower weapons.
Tank – Can absorb additional damage and takes less stamina to block incoming blows.
“You have a sword and you want to hurt some people.” Chivalry is skill-based and controls like a First Person Shooter. Instead of guns and grenades players are given swords, shields and longbows. Set in a fictional yet gritty and realistic world, players will fight in fast paced online battles besieging castles, raiding medieval villages and fighting for glory in the arena with up to 32 players.
Players have real-time control over their swings, allowing them to aim strikes and blocks with precision and become master swordsmen over time. Players exchange attacks and blocks in a fast-paced competitive multiplayer setting with truly satisfying combat including gruesome decapitation and advanced swordplay.